The interactive way to teach philosophy

  • prisoners dilemma
  • sorites paradox
  • trolley problem
  • axiology
  • consequentialism
  • prisoners dilemma
  • sorites paradox
  • trolley problem
  • axiology
  • consequentialism
  • prisoners dilemma
  • sorites paradox
  • trolley problem
  • axiology
  • consequentialism
  • prisoners dilemma
  • sorites paradox
  • trolley problem
  • axiology
  • consequentialism
  • epistemology
  • veil of ignorance
  • politics
  • virtue theory
  • zeno's paradox
  • epistemology
  • veil of ignorance
  • politics
  • virtue theory
  • zeno's paradox
  • epistemology
  • veil of ignorance
  • politics
  • virtue theory
  • zeno's paradox
  • epistemology
  • veil of ignorance
  • politics
  • virtue theory
  • zeno's paradox
  • the beetle in the box
  • divine command theory
  • duck-rabbit
  • thomson's violinist
  • twin earth
  • the beetle in the box
  • divine command theory
  • duck-rabbit
  • thomson's violinist
  • twin earth
  • the beetle in the box
  • divine command theory
  • duck-rabbit
  • thomson's violinist
  • twin earth
  • the beetle in the box
  • divine command theory
  • duck-rabbit
  • thomson's violinist
  • twin earth
  • epistemology
  • ethics
  • the experience machine
  • universalisability
  • ship of theseus
  • epistemology
  • ethics
  • the experience machine
  • universalisability
  • ship of theseus
  • epistemology
  • ethics
  • the experience machine
  • universalisability
  • ship of theseus
  • epistemology
  • ethics
  • the experience machine
  • universalisability
  • ship of theseus
  • deontology
  • trolley problem
  • deontology
  • ship of theseus
  • axiology
  • deontology
  • trolley problem
  • deontology
  • ship of theseus
  • axiology
  • deontology
  • trolley problem
  • deontology
  • ship of theseus
  • axiology
  • deontology
  • trolley problem
  • deontology
  • ship of theseus
  • axiology
  • veil of ignorance
  • absolute knowledge
  • logic
  • mary's room
  • ethics
  • veil of ignorance
  • absolute knowledge
  • logic
  • mary's room
  • ethics
  • veil of ignorance
  • absolute knowledge
  • logic
  • mary's room
  • ethics
  • veil of ignorance
  • absolute knowledge
  • logic
  • mary's room
  • ethics
  • categorical imperatives
  • zeno's paradox
  • the beetle in the box
  • natural law theory
  • thomson's violinist
  • categorical imperatives
  • zeno's paradox
  • the beetle in the box
  • natural law theory
  • thomson's violinist
  • categorical imperatives
  • zeno's paradox
  • the beetle in the box
  • natural law theory
  • thomson's violinist
  • categorical imperatives
  • zeno's paradox
  • the beetle in the box
  • natural law theory
  • thomson's violinist
  • the gettier problem
  • the chinese room
  • the gettier problem
  • brain in a vat
  • solipsism
  • the gettier problem
  • the chinese room
  • the gettier problem
  • brain in a vat
  • solipsism
  • the gettier problem
  • the chinese room
  • the gettier problem
  • brain in a vat
  • solipsism
  • the gettier problem
  • the chinese room
  • the gettier problem
  • brain in a vat
  • solipsism
  • consequentialism
  • logic
  • moral relativism
  • politics
  • categorical imperatives
  • consequentialism
  • logic
  • moral relativism
  • politics
  • categorical imperatives
  • consequentialism
  • logic
  • moral relativism
  • politics
  • categorical imperatives
  • consequentialism
  • logic
  • moral relativism
  • politics
  • categorical imperatives
  • virtue theory
  • the chinese room
  • sorites paradox
  • absolute knowledge
  • natural law theory
  • virtue theory
  • the chinese room
  • sorites paradox
  • absolute knowledge
  • natural law theory
  • virtue theory
  • the chinese room
  • sorites paradox
  • absolute knowledge
  • natural law theory
  • virtue theory
  • the chinese room
  • sorites paradox
  • absolute knowledge
  • natural law theory
  • divine command theory
  • prisoners dilemma
  • universalisability
  • duck-rabbit
  • twin earth
  • divine command theory
  • prisoners dilemma
  • universalisability
  • duck-rabbit
  • twin earth
  • divine command theory
  • prisoners dilemma
  • universalisability
  • duck-rabbit
  • twin earth
  • divine command theory
  • prisoners dilemma
  • universalisability
  • duck-rabbit
  • twin earth
  • the experience machine
  • solipsism
  • mary's room
  • brain in a vat
  • moral relativism
  • the experience machine
  • solipsism
  • mary's room
  • brain in a vat
  • moral relativism
  • the experience machine
  • solipsism
  • mary's room
  • brain in a vat
  • moral relativism
  • the experience machine
  • solipsism
  • mary's room
  • brain in a vat
  • moral relativism

We have hundreds of interactive, narrative based ethical dilemmas and philosophical thought experiments ready to be tailored to any class and any subject.


0

Ethical Dilemmas

0

Workshops Premade

0

Articles Available


  • Why philosophy?

    Philosophy and ethics are taking center stage in education as their benefits to student culture, academics, virtue, and career preparation become increasingly apparent. In times of uncertainty, understanding ethics is essential for ensuring a sustainable future. Our content is designed to achieve just that, imparting high-level, real-world philosophy concepts in a fun and interactive way to help students understand the impact of their actions on the world.

  • Is this for my class?

    Whether you're a teacher looking for an engaging way to incorporate ethics and philosophy into regular subjects or a philosophy, ethics, or religion educator seeking to enhance your teaching methods, Terra Symposium has something for you.

  • What is it like?

    Our content is completely narrative-based and interactive. Students role-play as professionals facing various dilemmas and work together to craft solutions to given problems. Examples include:

    • Business students run a company for a day.
    • Software students develop new technologies.
    • Science students design and conduct experiments.

Outcomes

  1. 1

    Foster a culture of inquiry

    Together we challenge assumptions, seek diverse perspectives, and explore new ideas.

  2. 2

    Strengthen connections between peers

    Students reflect on their beliefs and appreciate the diversity within their class, collaborating to form a consensus.

  3. 3

    Enhance communication skills

    We develop reasoning and communication skills as students articulate perspectives, respond to counter-arguments, and draw connections between lessons.


Selected press

iAwards 2022

Testimonials

  • an engaging way to develop skills in critical thinking, collaboration, articulation and argumentation that have real world value. I look forward to implementing this resource in my classroom.

    Cheryl McArthur , Gifted Education Teacher
  • The students were totally engaged. It was fun. It was challenging. It was unpredictable. This was a game that doesn’t treat children like children The students had agency and a voice.

    Justin Beckett , Principal
  • On top of being educational, it also was an extremely fun experience, strategizing and scheming with people that I hadn’t really gotten to know yet.

    Daniel , Student, Year 12
  • I learned lots of things and had an amazing experience.

    Benjamin , Student, Year 9